Banner information obtained from the Official FFRK Wiki.
Detailed effect information credited to Enlir’s FFRK Database.
Relics new to the game are in bold as well as a link to their animation(if available).
- Tidus AASB [+Water Light Armor]
15 ST ranged physical Water/NE attacks. EnWater, Awaken Sharpshooter, Damage Cap Break 20k, and Ace Shot
Awaken Sharpshooter: Dualcast Sharpshooter, Sharpshooter abilities don’t consume uses, Sharpshooter Rank Boost
Ace Shot: 1 ST ranged physical Water/NE attack that breaks the damage cap(100k) after using 3 Sharpshooter abilities
- Celes CSB [+Ice Sword]
150% Max Ice Chain and +50% Ice damage field effect for 15 seconds. +50% ATK to party for 25 seconds
- Celes USB2 [+Ice Light Armor]
10 ST physical Ice/NE attacks. EnIce, High Runic, and Arcane Blade
Arcane Blade: Physical High Quick Cast 1 to front row after using an Ice attack
- Vanille USB3
Instant Curaga Medica, Regenga to the party, and Full Breakdown to all enemies
- Shadow USB2
10 ST ranged physical Dark/NE attacks. EnDark, Physical Blink 1, and Dark Assassination
Dark Assassination: 4/6/8 ST ranged physical Dark/NE attacks based on 0/1/2 stacks of Physical Blink after using a Dark ability
- Laguna USB2
10 ST ranged physical Ice/NE attacks. EnIce, ATK/DEF +30% and Machinist Ability Double
- Laguna Glint [+Ice Light Armor]
Instant 6 ST ranged physical Ice/NE attacks. EnIce and EnIce Stacking
- Vanille Glint2
Instant High Quick Cast 3. Haste to the party
- Celes Glint
Instant 100% Critical Chance and High Quick Cast 2
- Shadow LMR2
25% chance to grant Physical Blink 1 after using a Ninja ability
- Laguna LMR2
Start the battle with EnIce
- Tidus LMR2
35% chance to grant Quick Cast 1 after using a Water attack
- Celes LMR2
Start the battle with EnIce
- Vanille LMR2
25% chance to grant Healing +30% after using a WHT ability
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